Handicap knockout tournament 2008–09

This is a rapidplay tournament for teams of three players. Players are handicapped by time, depending on the difference in grade between the players.

Round 1
Before 23 November
Semi-final Final
H Gambit 2 6
A Radcliffe Rattlesnakes 3
  A Gambit 2
H Newark 2
H Radcliffe Barracudas 3½
A Newark 2
 
 
H Newark 1
A Gambit 1 3½
  A Newark 1
  H Mansfield 1
H West Notts 2
A Mansfield 7

Match details

Round 1

Gambit 2 – Radcliffe Rattlesnakes
Gambit 2 B1 B2 B3 Total
A1 Sudar, D. (142) 1 0 1 2
A2 Tassi, J. (123) ½ 0 1
A3 Kirtley, M. (83) ½ 1 1
6
 
Radcliffe Rattlesnakes A1 A2 A3
B1 Buttery, J (75) 0 ½ ½ 1
B2 Attwood, C (66) 1 1 0 2
B3 default (-) 0 0 0 0
3

Radcliffe Barracudas – Newark 2
Radcliffe Barracudas B1 B2 B3 Total
A1 London, N. (118) 1 1 0 2
A2 Nailard, M. (108) 0 0 0 0
A3 Redburn, B. (103) ½ 1 0
 
Newark 2 A1 A2 A3
B1 Combie, A. (151) 0 1 ½
B2 Myers, R. (118) 0 1 0 1
B3 Goodwin, M. (117) 1 1 1 3

Newark 1 – Gambit 1
Newark 1 B1 B2 B3 Total
A1 Blake, R. (140) 1 0 1 2
A2 Clifford, N. (134) 1 1 1 3
A3 Wollerton, G (122) 0 0 ½ ½
 
Gambit 1 A1 A2 A3
B1 Barnes, M (194) 0 0 1 1
B2 Mercs, P (165) 1 0 1 2
B3 Hayward, B (144) 0 0 ½ ½

West Notts – Mansfield
West Notts B1 B2 B3 Total
A1 Levens, D. (154) 0 0 0 0
A2 Kingston, I. (153) 1 1 0 2
A3 Collins, J. (137) 0 0 0 0
2
 
Mansfield A1 A2 A3
B1 Tait, J. A. (193) 1 0 1 2
B2 Cantrill, C. S. (161) 1 0 1 2
B3 Wagenbach, J. J. (122) 1 1 1 3
7

Rules

Entries

The event is open to all chess players, in teams of three.

Entry is free.

Each club should nominate a club email secretary to whom information on pairings and contact will be sent out. The information will also be made available more widely, including this web site.

All teams must identify a captain responsible for organising the team and contacting the controller.

Information on pairings and contacts will be sent out to all nominated captains, preferably by email. The home captain is responsible for confirming the date of the match at least 10 days before the match. The home team is responsible for providing all equipment. Normal ECF Rapidplay rules apply. Players do not have to keep score.

All entries must be received by Friday 21 September 2007.

Entries are restricted to 32 teams.

Teams

Each team consists of three players who play all opposition team members. Each club may enter as many separate teams as it wishes, but no person may play for more than one team in each season.

Players

If a player does not have a current grade, the captain should contact the controller before the match so that a suitable estimate can be used.

Format

The competition will be a straight knockout with a prearranged match draw.

As soon as possible after the entries are received all captains will be contacted with the dates within which rounds will be played.

Each match will consist of 9 games with each player having 3 games with a total time limit of 40 minutes per game split between the two players. A gap of 5–10 minutes should be allowed between games.

The teams must be listed in grade order; the team with the lower total grade will be team A and the higher team B. In the event of the teams being of equal total grade, the away team will be team A.

The pairings will be:

Game 1: B3 v A1 A2 v B1 A3 v B2
Game 2: B2 v A1 A2 v B3 B1 v A3
Game 3: A1 v B1 B2 v A2 A3 v B3

The players start with a nominal 20 minutes each and the time handicap will adjust it as follows:

Grading diff. Lower graded Higher graded
0–4 20 20
5–8 21 19
9–12 22 18
13–16 23 17
17–20 24 16
21–24 25 15
25–28 26 14
29–32 27 13
33–36 28 12
37–40 29 11
41–44 30 10
45–48 32 8
49+ 34 6

(Note the change to the times for large grading differences. In previous seasons heavily outgraded teams have not been able to take advantage of the handicap.)

An example: In the match of Bloggs v Smiths, Fred Bloggs (Grade 99) plays Sam Smith (Grade 75) and so has 15 minutes v Sam’s 25 minutes. Fred then plays Sarah Smith (Grade 129) and has 27 minutes v Sarah’s 13 minutes.

In the event of a drawn match the lower graded team will win. The winning team must send the result to the controller within seven days.